LowPoly model of the main character, Finley, in Maya. (Hell's Intern)
LowPoly model of the main character, Finley, with textures in Maya. (Hell's Intern)
LowPoly model of the Satan character in Maya. (Hell's Intern)
LowPoly model of the Satan character with textures in Maya. (Hell's Intern)
Fully set up office scene, put together inside Unity. (Hell's Intern)
LowPoly props fully textured in Maya. (Hell's Intern)
Prototype drawing for Satan. (Hell's Intern)
Prototype drawing for God. (Hell's Intern)
Prototype drawing for the Grim Reaper. (Hell's Intern)
This was the final desgin for Satan.
This was the final desgin for God.
This was the final desgin for the Grim Reaper.
This was the rough sketch and concept for my 3D comic to get a layout for the scenes.
Initial Design for the main character, Kilian, of the comic.
Killian's untextured model.
Killian WIP textures and rendering for his model.
This is the test render to see how it all looks, along with posing.
Player character for a multiplayer Unity game. (Frogs with Swords)
Previous player character now enemy for a multiplayer Unity game. (Frogs with Swords)
Enemy character for a multiplayer Unity game. (Frogs with Swords)
Enemy character for a multiplayer Unity game. (Frogs with Swords)
Frog Walking Animation
Axolotl Walking Animation
Racoon Walking Animation
Ghost Idle Animation
Frog Attack Animation
Axolotl Attack Animation
Racoon Attack Animation
Ghost Chase Animation
This comic was made for a story telling class using Fallout to explain death and consciousness.
This comic was for the same story telling class using Minecraft.
This was the a comic made for an English assignment.
This charatcer was something I drew for my Japanese final as a story book character.
Another pose for the character.
This cat was made for my first 2D game as the player character.
This plant was an enemy in my first 2D game.